![](/Images/Encounters/The-Sands-of-Harad/Desert-Sands.png)
![](/Images/Cards/The-Sands-of-Harad/Find-Water.jpg)
Your companions grow weary from thirst. They need water to drink.
Characters cannot be readied by player card effects.
Response: When this stage is defeated, each player readies 1 hero he controls.
![](/Images/Encounters/The-Sands-of-Harad/Desert-Sands.png)
![](/Images/Cards/The-Sands-of-Harad/Towering-Dunes.jpg)
![Threat](/Images/threat-small.png)
While Towering Dunes is in the staging area, progress cannot be placed on locations in the staging area not named Towering Dunes.
Forced: After Towering Dunes becomes the active location, reveal the top card of the encounter deck.
![](/Images/Encounters/The-Sands-of-Harad/Desert-Sands.png)
![](/Images/Cards/The-Sands-of-Harad/Desert-Oasis.jpg)
![Threat](/Images/threat-small.png)
While Desert Oasis is the active location, it gains:"Response: When Desert Oasis is explored, heal 4 damage from among characters in play."
Forced: After Desert Oasis becomes the active location, each player exhausts a character he controls.
![](/Images/Encounters/The-Sands-of-Harad/Desert-Sands.png)
![](/Images/Cards/The-Sands-of-Harad/Sandstorm.jpg)
When Revealed: Each player either discards his hand, or assigns X damage among characters he controls. X is the number of cards in his hand.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Either discard the highest cost attachment you control, or assign X damage among characters you control where X is the number of attachments you control.
![](/Images/Encounters/The-Sands-of-Harad/Desert-Sands.png)
![](/Images/Cards/The-Sands-of-Harad/Heat-Exhaustion.jpg)
When Revealed: Each player exhausts a character he controls and deals 1 damage to that character.
![Shadow Effect](/Images/ShadowDivider.png)
Shadow: Exhaust a character you control.