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Card Type Subtype Deck Type
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Resource Threat Engagement
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Text
Trait Keyword Victory
Category
Player Encounter Quest
Region Archetype Age
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Results: 1 - 50 of 78 Cards
Revised Core Set (x3)
3
9 
Skill.

Attach to a character.

Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

...how much more of this would they have to endure, or could they endure?
–The Two Towers

Dwarves of Durin (x3)
1
2 
Item. Pipe.

Attach to a Dwarf character. Limit 1 per character.

Response: After a card is discarded from your deck, exhaust Dwarf Pipe to place that card on the bottom of your deck.

He held a small pipe with a wide flattened bowl...
–The Two Towers

Elves of Lórien (x3)
1
6 
Item. Weapon.

Attach to a Silvan character with the ranged keyword. Restricted.

Attached character gets +1 Attack (+2 Attack instead if attacking an enemy not engaged with you.)

...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring

Riders of Rohan (x3)
1
5 
Item. Weapon.

Attach to a character. Limit 1 per character. Restricted.

Attached characters gets +1 Attack for each attachment it has with the restricted keyword.

"Gimli Glóin's son, have you your axe ready?"
–Éomer, The Return of the King

Riders of Rohan (x3)
1
5 
Item. Weapon.

Attach to a Rohan character. Restricted.

Attached character gets +1 Attack (+2 Attack instead if attacking an enemy in the staging area).

Right through the press drove Théoden Thengel's son, and his spear was shivered as he threw down thier chieftan. –The Return of the King

Angmar Awakened Hero Expansion (x3)
1
Item.

Attach to a Dúnedain or Healer character.

Action: Discard Athelas and exhaust attached character to heal all damage on a character. You may discard a Condition attachment from that character.

"...it is a healing plant that the Men of the West brought to Middle–earth. Athelas they named it..." –Aragorn, The Fellowship of the Ring

Angmar Awakened Hero Expansion (x3)
0
Item.

Attach to a Ranger character. Limit 1 per character.

While attached character is commited to the quest, Weather-stained Cloak gains:

Response: Exhaust Weather-stained Cloak to cancel 1 point of damage just dealt to attached character.

They were clad in warm raiment and heavy cloaks...
–The Return of the King

Angmar Awakened Hero Expansion (x3)
1
Title.

Attach to a character.

Attached character gains the Noldor and Silvan traits.

"I name you Elf–friend; and may the stars shine upon the end of your road!"
–Gildor, The Fellowship of the Ring

Angmar Awakened Campaign Expansion (x1)
3
Armor. Weapon. Item.

Attach to a character. Restricted.

Attached character gets +2Attack and +2 hit points.

Response: After attached character attacks and destroys an enemy, draw 1 card.

"It recalled to me the glory of the Eldar Days and the hosts of Beleriand."
–Elrond, The Lord of the Rings

Dream-chaser Hero Expansion (x3)
1
Title.

Attach to a character.

Attach character gains the Gondor trait.

But be it known that I have sworn him to my service...
–The Return of the King

Dream-chaser Hero Expansion (x3)
1
2 
Item.

Attach to a character.

Quest Action: Discard Grappling Hook and exhaust attached character to commit attached character to the quest, using its Attack instead of its Willpower (or instead of its Defense if the current quest has the siege keyword).

Dream-chaser Hero Expansion (x3)
2
6 
Item. Armor. Weapon.

Attach to a Warrior character. Raiment of War counts as 2 Restricted attachments.

Attached character gets +1 Attack +1 Defense and +2 hit points.

Now men came bearing raiment of war from the king's hoard...
–The Two Towers

Dream-chaser Hero Expansion (x3)
3
1 
Skill.

Attach to a Warrior character. Limit 1 per character.

Attached character gets +2 hit points.

Response: When another character would be assigned any amount of damage, place 1 of that damage on attached character instead.

Dream-chaser Hero Expansion (x3)
1
Song.

Attach to a Noldor character.

Action: Exhaust To the Sea, to the Sea! and discard X cards from your hand to reduce the cost of the next Noldor ally played this phase by X (to a minimum of 1).

To the Sea, to the Sea! The white gulls are crying,
The wind is blowing, and the white foam is flying.
–The Return of the King

Dream-chaser Hero Expansion (x3)
1
1 
Item. Weapon.

Attach to a Ranger character. Restricted.

Attached character gets +1 Attack (+2 Attack instead when attacking an enemy with an attachment on it).

Two had spears in their hands with broad bright heads.

-The Two Towers

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: leadership

Response: When attached character defends, remove 1 resource from Círdan's Blessing to give that character +3Defense for this attack.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: tactics

Response: When attached character attacks, remove 1 resource from Círdan's Blessing to give that character +3Attack for this attack.

Dream-chaser Campaign Expansion (x1)
1
Condition.

Attach to a character.

Círdan's Blessing enters play with X resources on it. X is 1 more than the level of Círdan's Blessing

UNRECOGNIZED TYPE: spirit

Action: Exhaust Círdan's Blessing and remove 1 resource from it to give attached hero +3Willpower until the end of the phase.

Ered Mithrin Hero Expansion (x3)
4
Item. Armor.

Attach to a or Noble character. Restricted. Limit 1 per character.

Attached character gets +2 Defense and +2 hit points.

“May it keep you well!” said Théoden. “It was made for me in Thengel's day, while still I was a boy.” –The Two Towers

Ered Mithrin Hero Expansion (x3)
1
Item. Armor.

Attach to a Dale or Warrior character. Limit 1 per character.

Attached character gets +1 Defense (and +1 hit point if attached character has the sentinel keyword).

Each one of his folk was clad in hauberk of steel mail that hung to his knees...
–The Hobbit

Ered Mithrin Hero Expansion (x3)
1
Item. Armor.

Attach to an ally. Restricted.

Limit 1 per ally.

Attached ally gets +2 hit points.

“There are no great weapon-hoards here, lord,” answered Éomer. “Maybe a light helm might be found to fit him...”
–The Return of the King

Ered Mithrin Hero Expansion (x3)
0
3 
Item. Weapon.

Attach to a Dale or Warrior character. Restricted.

Response: After attached character is declared as an attacker, exhaust Bow of Yew to deal 1 damage to the defending enemy.

“They would shoot at us with their great bows of yew...”
–The Lord of the Eagles, The Hobbit

Ered Mithrin Hero Expansion (x3)
0
5 
Item. Armor.

Attach to a character. Restricted.

Response: After a shadow effect is triggered during combat, exhaust Round Shield to give attached character +2 Defense for this attack.

Ered Mithrin Hero Expansion (x3)
1
3 
Item. Weapon.

Attach to a or Warrior character. Restricted.

Limit 1 per character.

Attached character gets +1 Attack for each enemy engaged with you. (Limit +3Attack

He gripped tighter on the hilt of his sword and went on doggedly.–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
2
Item. Armor.

Attach to a Dale or Dwarf character. Restricted.

Attached character gets +1 Defense and gains sentinel.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came."
–Glóin, The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
0
Item.

Attach to a or Scout character. Limit 1 per character.

Encounter Action: Exhaust attached character and discard Grey Cloak to choose a non-unique enemy in the staging area. That enemy does not make engagement checks against you this phase.

Ered Mithrin Hero Expansion (x3)
2
Condition.

Attach to an ally.

Attached ally does not exhaust to quest.

–The Hobbit

Ered Mithrin Hero Expansion (x3)
1
3 
Item.

Attach to a or Ranger character. Limit 1 per character.

Response: After a Location is revealed from the encounter deck, exhaust Leather Boots to ready attached character.

His legs were stretched out before him, showing high boots of supple leather the fitted him well...
–The Fellowship of the Ring

Ered Mithrin Hero Expansion (x3)
1
4 
Item.

Attach to a Dale or Scout character. Limit 1 per character.

Response: After attached character commits to the quest, place 1 progress on the active location.

"You are come to the very edge of the Wild..."
–Gandalf, The Hobbit

The Fellowship of the Ring (x3)
0
Item. Pipe.

Attach to a Hobbit character. Limit 1 per character.

Response: After your threat is reduced by an event card effect, exhaust Hobbit Pipe to draw a card.

But even the Dúnedain of Gondor allow us this credit: Hobbits first put it into pipes. Not even the Wizards first thought of that before we did. –The Fellowship of the Ring

The Two Towers (x3)
1
Item. Ent.

Play only if you control at least 1 Ent character.

Attach to a character. Limit 1 per character.

Attached character gets +2 hit points.

The effect of the draught began at the toes, and rose steadily through every limb, bringing refreshment and vigour as it coursed upwards, right to the tips of the hair. –The Two Towers

Core Set (x2)
3
9 
Skill.

Attach to a character.

Action: Exhaust Self Preservation to heal 2 points of damage from attached character.

...how much more of this would they have to endure, or could they endure?
–The Two Towers

Two-Player Limited Edition Starter (x2)
1
7 
Item. Weapon.

Attach to a Dwarf character. Restricted.

Attached hero gains +1 Attack

Response: After attached character attacks, deal 1 damage to the defending character.

Conflict at the Carrock (x3)
0
2 
Condition.

Attach to an ally.

Action: Discard Born Aloft from play to return attached ally to its owner's hand.

"Very well," said Gandalf. "Take us where and as far as you will!" –The Hobbit

Conflict at the Carrock (x3)
1
1 
Title.

Attach to a character.

Attached character gains the Rohan trait.

"Nor indeed am I a stranger: for I have been in this land before, more than once, and ridden with the host of the Rohirrim, though under other name and in other guise." –Aragorn, The Two Towers

Conflict at the Carrock (x3)
2
10 
Item.

Attach to a character. Restricted.

Response: Exhaust A Burning Brand to cancel a shadow effect just triggered during an attack that attached character is defending.

"Keep close to the fire, with your faces outward!" cried Strider. "Keep some of th elonger sticks ready in your hands."
–The Fellowship of the Ring

The Dead Marshes (x3)
1
10 
Skill.

Attach to a Hobbit character.

Action: Exhaust Fast Hitch to ready attached character.

'And I put as fast a hitch over the stump as any one could have done, in the Shire or out of it.' –Sam, The Two Towers

Khazad-dûm (x3)
1
7 
Item. Weapon.

Attach to a Dwarf character. Restricted.

Attached character gets +1 Attack

Response: After attached character attacks, deal 1 damage to the defending enemy.

"We make good armour and keen swords, but we cannot again make mail or blade to match those that were made before the dragon came." –Gloin, The Fellowship of the Ring

Khazad-dûm (x3)
0
6 
Item.

Attach to a Dwarf or Hobbit character.

Limit 1 Boots from Erebor per character.

Attached character gets +1 hit point.

The Hobbits of that quarter, the Eastfarthing, were rather large and heavy-legged, and they wore dwarf-boots in muddy weather.
—The Fellowship of the Ring

Road to Rivendell (x3)
1
10 
Item. Weapon.

Attach to a Noldor or Silvan character. Restricted.

When attached character attacks an enemy, that enemy gets -2 Defense until the end of the phase.

The Watcher in the Water (x3)
1
6 
Item. Weapon.

Attach to a Noldor or Silvan character, or to Aragorn. Limit 1 per character.

Attached character gains ranged.

If attached character has the printed ranged keyword, it gets +1 Attack during a ranged attack.

The Long Dark (x3)
2
7 
Item. Armor.

Attach to a Dwarf or Hobbit character. Restricted.

Attached character gets +1 hit point and +1 Defense.

"And all the arrows of all the hunters in the world would be in vain..."
–Gimli, The Fellowship of the Ring

The Long Dark (x3)
0
2 
Condition.

Attach to a Dwarf character.

Response: After you travel to a Mountain or Underground location, ready attached character and reduce your threat by 1

'This is more to my liking,' said the dwarf, stomping on the stones. 'Ever my heart rises as we draw near the mountains.'
–The Two Towers

Heirs of Númenor (x3)
2
8 
Item. Weapon.

Attach to a character. Restricted.

Limit 1 per character.

Response: After attached character is declared as a defender, deal 1 damage to the attacking enemy.

Assault on Osgiliath (x3)
1
3 
Weapon.

Attach to a Ranger character. Restricted.

Action: Exhaust Ranger Bow and attached character to deal 1 damage to an enemy in the staging area.

Two had great bows, almost of their own height, and great quivers of long green–feathered arrows.
–The Two Towers

The Morgul Vale (x3)
1
5 
Item. Weapon.

Attach to a Rohan character. Restricted.

Attached character gets +1 Attack (+2 Attack instead if attacking an enemy in the staging area).

Right through the press drove Théoden Thengel's son, and his spear was shivered as he threw down thier chieftan. –The Return of the King

The Three Trials (x3)
2
3 
Item. Armor.

Attach to a Noldor or Silvan character. Restricted.

Attached character gets +2 hit points and gains sentinel.

...they were tall and and clad in grey mail, and from their shoulders hung long white cloaks. –The Fellowship of the Ring

The Nîn-in-Eilph (x3)
1
6 
Item. Weapon.

Attach to a Silvan character with the ranged keyword. Restricted.

Attached character gets +1 Attack (+2 Attack instead if attacking an enemy not engaged with you.)

...longer and stronger than the bows of Mirkwood, and strung with a string of elf–hair. –The Fellowship of the Ring

Celebrimbor's Secret (x3)
1
5 
Item.

Attach to a Noldor or Silvan character.

Limit 1 per character.

Attached character gets +1 Defense (+2 Defense instead if the active location has the Forest trait).

It was hard to say what colour they were: grey with the hue of twilight under the trees they seemed to be; and yet if they were moved, or set in another light, they were green as shadowed leaves... –The Fellowship of the Ring

The Lost Realm (x3)
1
3 
Item.

Attach to a Dúnedain or Healer character.

Action: Discard Athelas and exhaust attached character to heal all damage on a character. You may discard a Condition attachment from that character.

"...it is a healing plant that the Men of the West brought to Middle–earth. Athelas they named it..." –Aragorn, The Fellowship of the Ring